Lie Low ‘Til Europa

Danger stalks a luxurious starliner…

And one man unwittingly seeks the key.

Alasdair is a humble staff member aboard the opulent Pantheon Starliner, serving billionaires during their return cruise to the mansions and villas on Jupiter’s moons.

One such billionaire offers him a chance to turn his life around, but only if he retrieves her stolen property. Alasdair’s search for the mysterious attache case forces him to delve into the Pantheon’s criminal underworld, populated by stowaways, assassins and worse.

Then his benefactor disappears under suspicious circumstances, and Alasdair is the prime suspect.

Fleeing the police, Alasdair must fight to prove his innocence. He finds new allies and dangerous new enemies as he uncovers a conspiracy that threatens the lives of everyone aboard the ship.

He is not the only one who wants the attache case…

Who can Alasdair trust in a world filled with deception and betrayal? And what secrets lie within that silver attache case?

Science fiction, action and mystery combine in a yarn that’ll keep you guessing until the end!

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Normal Space: The Complete Series

How can one man’s stress relief end the world?

Find out in this epic, space-faring, comedy adventure! CRIME, CYBORGS and ASSASSINS meet ancient MYSTERIES, flesh-munching MUTANTS, and apocalyptic KAIJU!

Malloy was an assistant on the Starship Expediter. He served under the famous space explorer, Captain Tucker.

He mostly served the tea.

Everything changed on their latest expedition, when Malloy fled a vicious battle against the local fruit and discovered a mysterious artefact deep in a cave. He called it his stress sphere. Everyone else called it a chew toy.

But what is it, really? And why does it feel so good to squeeze?

When the Expediter crew head to the planet Vintage for rest, relaxation, and vast quantities of wine, Malloy commits the worse possible crime: He steals the Captain’s limelight. As the cameras flash and the headlines roll in, Tucker seethes with wounded pride.

On the run from his crewmates (and a trio of murderous grannies), Malloy joins a ragtag team of hi-tech thieves-for-hire. It’s not a moment too soon. The residents of Vintage are… changing. Teeth sharpen, nails turn into claws, and everyone seems to have acquired a taste for human flesh.

The world will end, and it won’t be the last.

Normal Space is an action-packed, comedy, science fiction adventure across the corporate, interstellar trade network of Normal Space. Blood will spill as mutants clash with assassins, cyborgs and criminals in the midst of a planet-hopping apocalypse.

This book contains the complete Normal Space series:

I: Planet of the Grapes,
II: Planet of the Tapes,
III: Planet of the Drapes,
IV: Planet of the Crepes,
V: Planet of the Napes,
VI: Planet of the Rapeseed.

You’ll love it because of the memorable characters and doomed planets.

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Normal Space VI: Planet of the Rapeseed

Seeds of destruction (and cooking oil)…

After an arduous, death-defying journey, the Benson crew limp into their most formidable mission yet. How do you sneak into a skyscraper that lacks doors?

With the aid of new, mysterious allies, the crew stumble on secrets they may wish they never learned. The pieces finally fall into place, and it’s not a pretty picture.

Now all they have to do is repeatedly escape certain death. Advanced military hardware snaps at their heels, alongside fearsome soldiers who are brain-burstingly eager to catch them.

Trapped in a world collapsing around them, an unlikely hero must rise to the challenge as Normal Space enters its thrilling culmination!

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Normal Space V: Planet of the Napes

It’s a neck and neck race… against death

The Benson crew glimpses an alternative lifestyle when they enter Chipped Space.

After several bureaucratic hours, they visit the planet Third Diamond and meet a contact with an offer they can’t refuse no matter how much they want to. They enjoy/tolerate a spot of sight-seeing, but it’s not long before they end up creeping through clandestine tunnels and uncovering galaxy-shattering secrets.

The Object’s mysteries finally unravel, and the news is nothing good.

No one expected the citizens of Chipped Space to become a life-threatening obstacle. They’re too polite for their own good, and if they harbour any dark thoughts, they’re buried deep.

Unfortunately, the Benson crew is adept at bringing the darkest, most murderous thoughts to the surface…

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Normal Space IV: Planet of the Crepes

Who’s aching for a pancaking?

The Benson crew visits the culinary paradise of Candleman. Flowers bloom, flat cakes sizzle, and a new contact has a lucrative offer the crew can’t refuse.

However, it’s a tough mission. One that threatens to tear the team apart. Secrets are revealed, wounds reopened, and friendships strained. Even in Candleman, the past ain’t no holiday.

Meanwhile, thousands congregate and the Candle Man rises for the planet’s weekly festival. It’s a dense gathering of crepes and candles, food and flames. What could possibly go wrong? Nothing that anyone expected…

Throw in a band of bloodthirsty cyborgs, a mysterious killer known only as the Butcher, and the galaxy’s smelliest foodstuff, and you have the crew’s toughest challenge yet!

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Normal Space III: Planet of the Drapes

Is it curtains for the crew?

The Benson crew visits Damask, galactic centre of the curtain industry, intending to purchase some soft furnishings to spruce up the ship. They get more than they haggled for when they’re hired to infiltrate an industry darling’s latest soiree for a spot of espionage. In Damask, creative differences aren’t always amicable.

Add a battalion of armed security guards, cut-throat hitmen, and abundant free alcohol, and things go downhill fast. Malloy’s confrontation with his inner demons doesn’t help matters, and neither does Li’s inability to stand still and be quiet.

And that’s before the curtains start behaving suspiciously…

Can the Bensonites escape rough justice when half the team is sloshed on their cocktail of choice? With a little help from their new friends, anything’s possible.

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Normal Space II: Planet of the Tapes

Reel life bites back…

The crew of the Starship Benson Window Cleaners head to sleazeball pleasure-planet, Keep It Reel, for a business trip. This business involves acquiring a valuable artefact from a bygone era, easily accessed by skilled individuals who know how to navigate a locked door at night.

Everything goes swimmingly until an old friend makes a nuisance of himself, and an old boss sticks his prodigious nose in. His nose is less problematic than his accompanying gunmen.

Amidst the blizzard roar of awakening antiquity, Malloy faces the terrible fate that awaits him courtesy of the criminal community’s ineffable cycles of life.

A dark past rises. Malloy stares down the barrel of a dark future. And the present doesn’t look bright either.

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Normal Space I: Planet of the Grapes

When grapes of wrath kill…

Serving as assistant tea-brewer aboard the Starship Expediter provided about as much excitement as Malloy wanted to handle. Unfortunately, the native plantmen of newly discovered planet Vegania have other ideas.

Fleeing explosive melons and skull-bursting coconuts, Malloy discovers a mysterious artefact he comes to know as The Object, and it’s the most effective stress ball he has ever encountered.

After a broadly successful mission, the Expediter crew visits planet Vintage, the galaxy’s wine-making capital, for some much-needed rest and relaxation. Malloy’s stress ball steals the media limelight, and his captain is not happy.

However, a furious captain is the least of his worries when the locals begin to… change.

As conditions on Vintage take an apocalyptic turn, Malloy needs all the help he can get to survive, even if that help comes in the form of a band of heavily armed thieves-for-hire and their rustbucket ship.

BUY NOW to begin a hilarious apocalyptic adventure!

A Twinkle on Mars

Stranded on Mars. Abducted by aliens. Held captive in an underground city of mushroom and stone.

A Twinkle on Mars is a funny, sci-fi adventure to the mysterious civilisation hidden beneath the Martian surface.

The first manned mission to Mars promised to be the reality TV extravaganza of the century. The ship was built by a leading interior design company. The captain is an amateur poet with a theatrical streak. Two crew members hate each other and the doctor makes everyone feel uncomfortable.

What could possibly go wrong?

A disastrous crash-landing, that’s what.

Stranded on Mars with no hope of rescue, Captain Cambridge must lead his men to safety and, ideally, planet Earth. He can’t do that, so it’s a good job he stumbled on a secret city full of aliens living deep beneath the surface of Mars.

But can Cambridge trust the mysterious denizens of Mars? They don’t have ears or hair or emotions while Cambridge has all of those. The cultural divide may prove insurmountable.

After giving the subterranean city a once-over and experiencing the alien way of life, Cambridge is ready to get home by any means necessary. But can the same be said of his crew?

As tempers flare among the intrepid explorers, Captain Cambridge can only hope the inspirational power of a soul-stirring speech will keep his fractious crew together.

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